Simon Says Adult

Simon Says is the classic kids party game that is all about careful listening and silly actions. It is not very difficult to keep young children entertained, but Simon Says will have them organized and laughing endlessly. This game is played and loved by children all over the world and your children will be no exception.

A simple free online version of the memory game we know from childhood. Observe the buttons as they flash in a sequence then repeat the sequence by pressing the buttons yourself. Each time you answer correctly the sequence begins again but with another button added. This game is an excellent way to exercise your short term memory. Simon says, “Touch your nose.” Simon says, “Touch your shoulders.” Simon says, “Touch your feet.” Next to each sentence, draw a stick-person performing the action followed by a check-mark. Then, write the same sentences on the board WITHOUT the “Simon says” part, like this: “Touch your nose.” “Touch your shoulders.”. “Simon says” is a game to play with three or more people, where one of the participants is called “Simon”, that is, the one who directs the action. The others must do what Simon says. The trick is in the magic phrase that is, “Simon says”.

Simon Says Adult Diapers

Simon Says Adult

Setup for Simon Says

The only planning you’ll need to do to play this game is to make sure that there are at least three kids. Of course, the more the merrier. This game works best with medium and large groups. This game requires no materials at all (a mother’s dream!)

Playing Simon Says

Playing Simon Says is rather simple. The oldest person (or a volunteer that you choose) in the group starts as “Simon” and stands in front of the room, facing the rest of the group. “Simon” will start instructing the group to do small tasks. If the task is prefaced by the phrase “Simon says,”then everyone in the group must execute the task. If the task is not prefaced by the phrase “Simon says,” then the group must NOT execute the task. For example: “Simon” could say the following instructions to the group:

“Stand on one foot”

“Stand on two feet”

“Simon says, stick your tongue out”

“Simon says, put your hands on your head”

“Put your tongue back in”

The group must only follow the instructions that begin with “Simon says.” If someone in the group makes an error and follows an instruction that did not begin with “Simon says,” then that person is out and must leave the game. The last person left in the group without being eliminated becomes the next Simon.

Of American-English origin, Simon says denotes a children’s game in which players must obey the leader’s instructions only if they are prefaced with the words Simon says; it also denotes the command itself. The name Simon was probably chosen for alliterative effect (Simon says).

The earliest instance that I have found is the following paragraph from the column of miscellanea, All Sorts of Paragraphs, in the Boston Morning Post (Boston, Massachusetts) of 25th April 1842 (the game was already well known at that time, since it is implicitly referred to):

Simon is a great talker; sometimes he says “up,” sometimes he says “down,” and sometimes he says “wiggle waggle.” It is always cheapest to do as Simon says.Topaz studio.

The second-earliest mention of the term is from The Pittsburgh Daily Gazette (Pittsburgh, Pennsylvania) of 6th November 1848:

The bone of contention is who shall be United States Senator? There is a Whig majority of nine on joint ballot, and Simon Cameron’s term, as Senator, expiring, his place must be filled by somebody. A propos of Simon, the chief of the Winnebago branch of the democracy—politicians say that he is shelved at last, but I scarcely believe it. A man who could exemplify in his own person the tricks and quick turns of the youth’s game of “Simon says up, Simon says down, wiggle waggle,” and go through the motions so successfully, is not to be laid out so easy. His plots and counterplots with the Shunk dynasty [flat foots] and with the Porter influence [Kickapoos,] in all of which he held his own, will form in such an event, an important page in the secret history of Pennsylvania politics.

Adult

Many subsequent 19th-century occurrences confirm the above-mentioned commands as well as their sequence. For example, the following, from The Memphis Daily Appeal (Memphis, Tennessee) of 3rd June 1873, is about three candidates during an electoral campaign and the “wires” they are “pulling behind the curtain”; all three, says the journalist, are

very capable in the art of playing “Simon says up; Simon says down; Simon says wiggle-waggle.” Each has a large constituency, who “up, down, or wiggle-waggle,” as the particular wire is pulled, and in view of the approaching canvass they are “upping, downing, and wiggle-waggling” at a fearful rate.

An article in The Oregon Weekly Statesman (Salem, Oregon) of 31st May 1871 even used the command wiggle waggle to describe one man named Simon:

Simon, not of wiggle-waggle fame.

Apparently, the noun wiggle-waggle also denoted a different children’s game. Outing. An Illustrated Monthly Magazine of Sport, Travel and Recreation (New York & London) of April 1895 published Spring in Rome, in which Leila Gittings wrote the following about foreigners buying objects at the market held on Wednesdays in the vicinity of the Farnese Palace:

When a choice is made the object is negotiated for largely by expressive pantomime. Brisk holding up of fingers and turning down of thumbs, like the children’s game of “wiggle-waggle,” forward a mutual understanding between buyer and seller.

Simon Says Adult Fitness

The French equivalent of Simon says is Jacques a dit, meaning James has said.

The earliest occurrence that I have found is from L’Éducation physique au Patronage (Physical Education at the Youth Club), by Professeur H. Gasnier, published in La Vie au Patronage : Organe Catholique des Œuvres de Jeunesse (Édition pour garçons) (Life at the Youth Club: Catholic Organ of the Youth Charities (Boy Edition) – Antony: Union des œuvres ouvrières catholiques de France) of 15th November 1925:

Jacques a dit (Jeu d’observation) — Placer les élèves de telle sorte qu’on les puisse bien voir tous à la fois. Puis leur expliquer le jeu et commencer.
Le jeu consiste à faire ce qu’on commande quand on fait précéder le commandement de :
« Jacques a dit », et à ne pas bouger quand le commandement est donné seul.
Exemple : Jacques a dit mains aux hanches, Jacques a dit mains à la nuque. Fixe.
Les élèves doivent exécuter les deux premiers commandements, puisque c’est Jacques qui l’a dit ; mais il ne doivent pas bouger au troisième, car ce n’est pas Jacques qui l’a dit.
Ce jeu est à la fois très amusant et très formateur.
Quand les élèves sont très exercés, on complique le jeu en exécutant soi-même tantôt ce que l’on commande, tantôt autre chose pour tromper.
translation:
James has said (Observation game) — Place the pupils in such a manner as they can be well seen all together. Then explain the game to them and start.
The game consists in doing what is commanded when the command is preceded by:
James has said”, and in not moving when only the command is given.
Example: James has said hands on the hips, James has said hands on the nape of the neck. Eyes front.
The pupils must execute the first two commands, since it was James who said it; but they must not move at the third, for it was not James who said it.
This game is at the same time very amusing and very formative.
When the pupils are well-trained, the instructor makes the game more complex by executing himself sometimes what he commands, sometimes something else to deceive.

Simon Says Adult Food

The French novelist and critic Paul Bourget (1852-1935) mentioned the game in Le Louveteau (The Cub Scout – Paris, 1932):

Simon Says Adults

« Un Jacques a dit… » Ce terme sibyllin désignait un des exercices favoris des louveteaux. La cheftaine leur crie : « Jacques a dit… » et ordonne un geste : s’asseoir, lever le bras, ouvrir la bouche, puis brusquement elle commande un autre geste, mais sans le précéder du « Jacques a dit » [&c.].
translation:
A James has said…” This sibylline term designated one of the Cub Scouts’ favourite exercises. The captain cries out to them: “James has said…” and orders a gesture: to sit down, to raise the arm, to open the mouth, then suddenly she orders another gesture, but without preceding it with the “James has said” [&c.].

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